Alien success generates the desire to repeat it. Land of Chaos Online – One of these imitators, but whose? And at first glance it is not clear whose exactly success is strive to reproduce Korean developers – Guinsoo And Eul’a Or maybe https://sister-site.org/bof-casino/ success Blizzard or Bethesda?

The successor of the dynasties

"Earth of Chaos Online" from the company KTH AllStar Korea It is impossible to attribute to one genre. The game is a symbiosis of a three -dimensional action movie, online role -playing and real -time strategies. Loco is based on the legendary Dota: Allstars , at one time turning from a map to Warcraft III In fact a separate genre.

First of all, Loco surprises the elusive atmosphere deja vu. Everyone will find something familiar here. The brave warrior of the Horde or Alliance, along and across the lands of Azeroth, will see in the design of the panels and inventory of heroes World of Warcraft. A player familiar with the work of Korean Igarodov learns their work in characters and landscapes. Fans of the series The Elder Scrolls , And not only her, they will immediately feel comfort from the familiar management of the hero. Finally, a veteran, on the account of which hundreds of taken enemy heads and dozens of destroyed thrones of Nergazul and World Ancient, will let a mean tear and whispers one word: “Dota”. And it will be right – it is impossible to confuse these classic three paths, prefabricated artifacts and two five heroes in a whirlwind of dangerous dance.

The idea of ​​the gameplay is old as … "Dota". Two teams converge in the fight not for life, but to death. We choose for ourselves one of the twelve heroes, go into the lobby and wait until the right number of those who want to be built to grow up. Further, players are randomly distributed by teams. And, alas, it is impossible to predict whether you have to advocate harmony and order on the side of nature or to carry death and destruction, helping the chaos.

The distribution has happened, the map was loaded, and now on several paths connecting the bases of the opposing sides, the detachments of nature and chaos controlled by the computer are knocked out. Your task is by hook or by crook to persuade the scales in favor of your team in order to destroy the base of opponents.

The battles at Land of Chaos Online are extremely dynamic. Imagine a dozen heroes, screaming back and forth, continuously attacking each other with swords and claws, shooting from rifles and rushing, scary to say, sharpened cards. Opponents are trying to stun and disable the most dangerous fighters, while removing negative spells from teammates. Far battle heroes circle around the opponents, trying to inflict as much damage as possible and not get under the blow. The cold calculation lies behind each action, but for an inexperienced viewer it looks from the side like a kaleidoscope. After such battles, you think that, you see, it is not for nothing that chaos is mentioned in the name … The newcomer will easily be lost and will lose control of what is happening. You can not notice that you are demolished by the base while you fight with a pair of monsters in the forest at a distance.

On the battlefield and outside

A surprise is prepared here. The hero can be developed and equipped with both the battlefield and outside. Inventory, shop, gold – all this is present both on combat maps and in the menu of the game itself. So we were given two different shops, two different wallets with gold – in the battle and outside it, and even a set of spells in battle and in the menu – different things. For simplicity, let's explain: everything that is bought, studies, appears, grows and improves on the battlefield itself, remains there. All this will disappear after the end of the battle. And your hero will have to go through a path of growth of levels and learning skills, buying amulets and potions again in every battle. And the gold will have to be mined again and again. But the development outside the battlefield, in the lobby, will not go anywhere. The hero can be improved “on an ongoing basis” in two ways – the extraction of new equipment and the expansion of the arsenal of spells available to him.

In the lobby inventory, each hero consists of several sets of armor and weapons. At first things are not so hot, but each battle won or lost will give you one item of equipment – a little better than the basic. Soon you will have a pretty decent wardrobe that provides small, but constant advantages to your hero in every fight.

In a word, we repeat, there are two types of things – an inventory with armor and weapons, stored in a particular hero on your account and not changing in the battle, and the inventory on the battlefield – a set of various potions, scrolls, broches, scarves and other talismans and trinkets.

In fairness, it is worth noting that field inventory has much more affects your effectiveness in battle. So you can and should win, having only a starting set of weapons and armor of your hero, even though he does not shine with quality. And you need to win if you want to get more valuable things in your permanent set of armor and weapons. After all, after the victory, you have a chance to get a “coupon” for the purchase in the shop of some clothes with large advantages to characteristics. True, for such a tidbit will have to pay with the gold that is stored on the account.

Let's move on to spells. With each level you can purchase or improve one of the skills open to your hero. In total, in the battle, you can learn five different spells – four ordinary and one final, especially powerful. Outside the battlefield, it is decided which spells will be available for learning. Each character has ten spells, half of which is blocked. Special scrolls of skills will help to open inaccessible spells inaccessible.

Scrolls, as well as things, can be obtained for the implementation of the "tasks", which are a set of conditions. The more conditions you fulfill, the more valuable you will get. In a word, in battle you can find what to do and besides the direct destruction of the enemy. Rate for rare monsters, drink multi -colored potions, grab strategic points, and this will not only bring you closer to victory, but will also subsequently give several “goodies” that appear in the bag on the account. Not to say that the idea is fresh, but the implementation is worthy.

The riot of colors

The picture of the decadence, exhausted by the war of the world, grotesque and majestic images of the defenders of chaos and nature – all leaves the most positive impressions. Infrequently you will see a demon in the form of an inverted cross, decorated with eight -pointed stars. And after all, this monster fits perfectly into the picture of the base of the chaos of. Crimson and dark tones, disgusting buildings and monstrous altars with their own appearance challenge life and harmony. At the other end of the map, there are green meadows and plowing buildings near the base of the forces of nature, seeming the last stronghold of order and life on the path of darkness. The artists opposed the images of the parties to the conflict as much as possible … and even slightly overdid it. Bright and juicy, paintings can sometimes seem alaped or overloaded details, and the battle with the participation of at least three or four heroes turns into a fireworks. Even simple stains with a sword leave train and sparks, what can we say about the final spells ..

However, with such an abundance of effects, the engine is perfectly optimized. Smooth and high -quality graphics, bright spells and beautiful effects are combined with undemanding to computer resources. Many neutral monsters are also pleased with diversity and fiction – the models are almost not repeated, and we will meet both quite canonical griffins or giant spiders, and new, invented by Koreans, monsters.

Separate mention is deserved by music – somewhat monotonous, but pleasant and not at all annoying violin melody.

In general, the Khaosan Universe is presented beautifully and completely withstands a comparison with the ideological inspirer – “Dota”, from whose engine even sand has already spilled out for the statute of a time.

Fields of battles

The base of each of the parties is qualitatively protected. At the first approaches, towers attacking the daredevils approaching them. These buildings are not so difficult to destroy, because they are acting on the skills of heroes. The next serious obstacle to the path will be a combat commander. He is immune to spells and fits brutally – be careful – but not too fast and easily put from a distance.

The last line of protection of the base is the guards. Only the death of these powerful fighters controlled by artificial intelligence will allow us to attack the sanctuary, the return point and other buildings. By the way, while the buildings are whole, you can use your blood money on them with benefit. For example, having improved the training camp, you will give the whole team 10% to attack and health reserve.

The playing system is diversified by the so -called strategic points, which is very profitable to capture. First of all, these are gold mines, bringing additional gold to the whole team every minute. After the first capture of the mine near it, monsters appear that protect her from the enemy.

But the developers of the mines did not limit themselves and added to each card at a non -standard point, which can sometimes change the outcome of the battle. For example, on the map of the "Dragon Log" you can call for help a giant fire -breathing monster.

The map is replete with neutral monsters, hunting on which you can replenish your wallet and earn experience. Among the hillocks and cops are found trolls, harpies, goblins and even the so -called “brown ovukhs”. Attentive players will see a large gray point on the mini-card-this is a boss, the local analogue of Roshan and Baron Nasher. However, he is clearly weaker than the ancestors, and he can be struck even alone. The winner of the boss receives an artifact from the shop as a reward.

And what is there in the shop?

The developers also worked hard on artifacts. "Field" shop, also located on your base, offers a wide selection of goods. There are twenty pieces of potions and scrolls alone. They can not only restore their health, but also protect against magic, endow with complete invisibility or dissipate a negative spell sticking to a friend. There are even composite potions that merge from several components. For example, a potion potion can turn 150 health units into 300 mana units.

Ordinary artifacts here, as in the ancestors along the "Dota" line, give passive increase to characteristics. And each assembly item has an additional ability that will help in the battles. For example, the ring of life can restore 200 health units every twenty seconds to you and all allies nearby.

Artifacts can be bought from any part of the card, but if you move away from the shop, you will have to pay extra – delivery in this world is not free. The possibility of remote purchase is useful when purchasing potions, because I don’t want to run to the base for every trifle!

• • •

Korean Studio Kth Allstar Korea is far from the first team of developers to catch up and overtake Dota: AllStars. And the enthusiasm with which they reduced the game mechanics of the extended along and across the "Dota" cannot but inspire. It’s a pity only, slightly carried away and overloaded the gameplay with details, which is unusual for network militants.

Loco pleases with diverse and captivates by the appearance. For those who wish, we placed disk game client , And then we give a guide for the first steps on the Loco fighting maps.

Verdict: "Dota" was turned into a complicated ultra -degree action movie with original graphics and an indescribable atmosphere.

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Brief leadership

Lands of Chaos Online is rich in tricks, and in itself is not at all simple. From plaque in everything you will not get out. Next, we describe the features of maps and heroes, as well as those tricks that will like novice fighters in the vastness of chaotic lands.

Each of the twelve

Recall that at the time of writing the article is available twelve heroes. In the future, developers plan to create eighteen more, which undoubtedly still diversifies the gameplay. But even now everyone can find a fighter to their liking.

If you want to constantly move and beat opponents exclusively at a distance, your choice – Randy Colt with his gun and pistols. He inflicts high damage, can stun or slow down the enemy, and one of his final spells allows you to shoot at the highest speed. However, Randy cannot boast of good protection, so I do not advise you to run in the forefront. The ideal option is to burst into the battle of the last, when all the deafening has already been spent, and use the “flurry of fire” spell. But excessive delay is dangerous, allies can be trumped in number.

The second hero, who prefers a distant battle, is OVIC Bell , one of the most tenacious magicians. Its specialization in the battle is the conclusion of opponents. For this he has two ordinary spells and one final. The rest of the skills are a call of assistants, self -medication, temporary invulnerability, acceleration of movement and chain lightning. In a word, an interesting and diverse hero, even at first glance powerful and does not seem.

Players who want to shoot and fight in close combat should choose one of the four heroes: Anna-Maria, Blair Samedy, Nosferatu or Koshka Candy.

Anna-Maria – A strong fighter playing from the attack. She is strong in battles alone and perfectly suits the role of a hunter. Anna-Maria was so successful in the art of disguise that it can turn herself into an opponent and become an invulnerable time for this time. She can also become invisible, call on clones and ban the enemy to conjure.

The remaining trinity of universal heroes is magicians, and each has its own niche. In the arsenal Candy crumbs attacking, protective and healing spells. It's funny that this little girl has the highest indicator of intelligence and wisdom. Candy crumb easily breaks the buildings of opponents. Her "ice arrows" reduce the protection of buildings, and the called up the doll causes them high damage.

Nosferatu – A great hero of support, knows how to restore Mana for himself and others and increase the protection of allies. Even in his arsenal there is a stunning and challenge of skeletons. The latest skills allow you to squeeze the opponent and prevent him from leaving.

Blair Samedi – Caster aimed at damage; she can burn the enemy health or mana, as well as slow down. The main tactics of the hero – "conjured and ran away". The character is suitable for one -on -one battles, but you need to fight very carefully, because Blair, like any magician, cannot boast of a serious reserve of health.

The heroes of the near -battle are quite conditionally divided into two main categories – “tanks” with good protection and “killer” – fragile, but deadly. Octavian and Kilmore fall into the first category.

Octavian – Hero, strong thanks to protection. His arsenal has self -medication, protective spells for himself and teams, and the final spell is invulnerability for a few seconds. There is a spell, wounding and slowing down the enemy at a distance, is the only skill of this hero that allows someone to catch up and impose a battle. In the late stages of the battle, Octavian causes decent damage thanks to the Righteous Anger spell.

Another fighter, Kilmore , – This is a huge red dragon that has lost its wings and therefore chained to the ground. Can quickly get closer to the enemy, stun, apply decent damage and withstand the response. Yes, and did not lose the dragon’s skills – he is able to pour enemies around him with fire.

The killers are represented by a couple of girls – Kitsune and Stella, as well as brutal atin. Kitsune He runs quickly and quickly attacks, and also has direct damage spells at a distance.

Stella can boast of excellent stunning and deceleration, as well as immunity to magic for as many as 12 seconds. Thanks to spells, this pretty heroine also attacks very quickly.

Atin endowed with a set of slowdown and damaging spells, and an open final spell gives a huge prize damage. There are few protective spells, but this dragon pupil helps out innate survivability. It is difficult to master these heroes, but in experienced hands they are extremely dangerous for the enemy team.

And finally, the hybrid of the killer and the "tank" – Irene Claudel , Paladin girl. Or Palada. How do you like best. Her arsenal has an increase in damage, protective spells, a lightning category prohibiting the opponent to conjure, as well as treatment, valuable by the fact that they can restore health to allied monsters and integrity to buildings. The final spells to choose from – either the “thundercloud”, beating with lightning in solid area, or “healing prayer”, extremely effectively restoring health points for all union creatures nearby. Needless to say – this girl can do almost everything, except that there is no density.

At the crossroads of chaos and nature

  • In the "Haos online lands" you can not only to move idly, but also run fast. To do this, press the "Forward" twice. A strip of energy will begin to be spent, but there is a useful trick that turns you from a sprinter into a marathoner. If you jump on the run and release the running key, and run again by landing, you will not lose in speed, but while you are in the air, the energy will be slightly restored.
  • If your hero is close combat, his Small blows not only hit the victim, but also cling to everyone who was not lucky enough to be nearby. You can defeat the entire brood of enemy monsters with several waves. Moreover, a successful blow can dump the adversaries from the feet and make it spend the precious seconds of the battle on the rise and shake of clothes. From the distance, however, to kill is safer: shooting in motion with proper skill allows you to completely avoid contact fight with enemy monsters.
  • Do not forget to use the shield potion , It blocks many spells. These purple bottles are so useful that it is always recommended to have at least a couple with you, not even shy of margins for purchases “in the field”. You also need to have a pair of “Signs of the sky” – they can remove from the enemy its invulnerability to spells and other positive effects. A little discourages when lovingly laid lotions are scattered, so use the effect of surprise to the maximum. The sky scroll also removes negative effects from the allies.
  • At first, helping artifacts that instantly restore health to you and allies. This is, for example, a ring of life. It can often be used, such a treatment does not spend Manu and allows you not to leave the line and not purchase with potions “with delivery”, which can fly into a penny.
  • Golden mines are not guarded at the beginning of the match, but they can only be captured from the second minute. Try to hurt the enemy at first, then calmly capture the mine. But be careful and do not fall under the blows of enemy monsters, otherwise they will cause you more damage than you are an opponent. Also note that a friend from the central line may come to the aid of the enemy.
  • With a successful capture of the point, the security that appeared will protect your newly convertible mine – chain ovuoks will help to defend or detain the adversary at the cost of life at the cost of life.
  • Training camp must be improved at the very beginning of the match. The Hero of Far Boy should do this, magicians are best suited for this role. They do not need artifacts so much, and in the battle they will be useful thanks to spells, not direct attacks. Remember that the training camp is a cheap and effective improvement of all the heroes of the team, so the faster to raise it to the third level, the better.
  • Hero of Far Boy is easily dealt with neutral monsters. If you beat them from afar and leave the attacks in time, it will resemble shooting at plates. With the exception that the "plates" bring solid amounts.
  • Most heroes have two types of weapons. For example, the young inquisitor Octavian can fight with a two -handed blade or a shield and a sword, replacing one weapon with another as needed. For example, you can start a battle with a shield and thanks to protection it is better to stand on the path, and in the end collect artifacts to attack and take a two -handed sword, increasing the damage.
  • After half an hour of the game in the barracks, you can buy the so -called "giants". These living rams can divert the attention of the enemy during assault. If you leave the enemy giant on your database unattended, you can not read the defenders or a pair of buildings. Giants are bought once per minute, and consistent attacks of several of these monsters can be pushed by almost any line.
  • You need to be able to leave the battles in time. In difficult times, use the Return spell available to all heroes; It will make you invulnerable, and after a few seconds you will be on the basis. This pleasure is available every seven and a half minutes.
  • By the way, if someone could not stand the enemy pressure and left the game, him Anyone can take a place, when searching for a showing "Walking Battle". The team itself chooses whether to accept replenishment. Such a volunteer will receive a solid amount of money and a level, only slightly lagging behind the rest of the players, so he will immediately be able to join internecine battles.
  • Never forget about the strategic points of maps. In the forest of chaos, this is an altar for donations of mana, on scarlet plains – the control points of the flying ship. If you nourish the altar or capture both points of control of the ship, a minute countdown will begin. At the end of the reference, the altar will stun the opponents, and the bomber ship will pour the enemy with fire for several seconds. This helps to turn the stroke of the fight, and with such support you can storm the enemy’s base, having good chances of success.